I took my Reaper list to 4tk last week and went 3-1 with it, and then I took it to Ace today but tweaked it. I swapped out the Inquisitor for Pure Sabaac:
Maarek Steele
- Fire Control System
- Marksmanship
Pure Sabaac
- Shield Upgrade
- Marksmanship
Major Vermeil
- Darth Vader
- Agent Kallus
- Angled Deflectors
Academy Pilot
197 points
Game 1 - Stephen Cooke
Howlrunner
Mauler Mithel
Iden Versio
Seyn Marana
Wampa
Academy Pilot
I made a number of bad decisions in this game, only the first of which was that in the first round of engagement Maarek didn't have a shot. I then went on to take bad positions with Sabaac and Vermeil that led to me losing them. In the last round Maarek did take out Howlrunner but it was too little, too late.
Loss 70 - 200
Game 2 - John Cooves
Emon Ezzameen
- Proximity Mines
Guri
- Advanced Sensors
I managed to distract Guri with the Academy Pilot while my other three ships went to work on Emon. I knocked the Firespray's shields off but left myself in a position where a bomb would have hurt at least one of my ships. But fortunately for me, Emon didn't drop a bomb. And then Maarek put three crits into him. Which with Maarek's ability to pick them meant Emon suffered a Fuel Leak, followed by another Fuel Leak, followed by a Direct Hit. One shot, three crits, six damage cards and one dead Firespray. And then I could just mop up Guri...
Win 200-51
Game 3 - Austen Green
Dutch Vander
- Ion Cannon Turret
Garven Dreis
Benthic Two-Tubes
Edrio Two-Tubes
I made a mistake with my approach here that meant that both Maarek and Academy Pilot ended up making their first engagements through a gas cloud and then having to move through it. I was able to take out Garven, but a combination of Maarek getting ionned by Dutch, the U-wing's stop and a limited set of available maneuvers meant we spent two turns in what I can only describe as a massive shamozzle. I should have punched out the U-wing with Sabaac, but the dice let me down... When we broke out of our traffic jam, I was able - eventually - to destroy the U-wing, and get half points on Dutch and Edrio, but I lost Vermeil and the TIE Fighter, and with time called I really wasn't sure I'd done enough. One of the closest results I've ever had.
Win 152 - 149
Game 4 - Paul Dane
Kylo Ren
Lieutenant Tavson
Starkiller Base Pilot
My problem in this game was not appreciating that getting in front of an Upsilon is a massive, massive problem... And maybe I should have picked the Upsilons as the biggest threat and not Kylo. In the first turn of shooting, Kylo not only broke Sabaac's ability but to add insult to injury put a Weapons Failure crit on him too. But I wiped out the Silencer and was able to start on the Upsilons. Paul transferred the Hunted condition from Kylo to the Starkiller Base Pilot, making him my second target. I was, as I mentioned, in front of the Upsilons, and although I killed the Starkiller pilot it was at the cost of all my ships except for the Academy Pilot. As my TIE Fighter ran away from Tavson's guns, he took two hits. So, a one-health TIE Fighter versus a full health Upsilon, with 30 minutes to go. I had to run... for a couple more turns, until I could engineer a way to get behind the shuttle. Once I was behind it, I was able to chip away at the shuttle, chasing it all round the board until it died, appropriately with me putting two crits into it.
Win 200 - 188
So where does this leave me and the Reaper? I've now played three tournaments with these two lists and gone 8-4, or 66%. Not earth-shattering, but in terms of my results since 2.0 came out, it feels like a significant step forward. I do think I'm going to revert to the Grand Inquisitor as I really like him as a knife-fighter (I just wish he had an extra point of hull or Force though...)
All glory to the Emperor!
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